Final Stand : Mankind is doomed


Final Stand

I built this demo with my friend Richard for a Ludum Dare competition a while back. I worked on the coding, Richard worked on the art and design. Though we probably missed the design goals by a fair bit. Maybe go back to it sometime. For this build I fixed up a few bugs, there were quite a few things wrong with the path finding and unit destruction, and created a nice WebGL build to run in the browser. Limited turns to execute your defense of humanities last cities against an unstoppable horde of aliens.

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