Balls Drop in the Browser

WebGL arcade racing game. Delivering the thrill of a maximum speed down hill slalom course. Steer and accelerate with the cursor keys to keep to the track and set a pro time. This was a group project to game a native OpenGL game engine and game, which we created using glm/sdl/SFML audio. We rolled our own for the rest of the engine. I worked on the physics engine and track creation, while Kalid Salim handled the controls, GUI, sound and much of the rendering. Chris Taylor worked on the terrain, camera and loading track data. More recently I have taken this project and converted it into a JavaScript/WebGL game using emscripten sdk. Try it out. This does require a modern browser, Firefox v27 or Chrome v33. Currently sound, controller support and split screen multiplayer are on the to-do list of features.

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